package com.ruoyi.scenery.domain;

import java.math.BigDecimal;
import org.apache.commons.lang3.builder.ToStringBuilder;
import org.apache.commons.lang3.builder.ToStringStyle;
import com.ruoyi.common.annotation.Excel;
import com.ruoyi.common.core.domain.BaseEntity;

/**
 * 景点信息管理对象 scenery_data
 * 
 * @author ruoyi
 * @date 2023-04-09
 */
public class SceneryData extends BaseEntity
{
    private static final long serialVersionUID = 1L;

    /** id */
    @Excel(name = "id")
    private Long sceneryId;

    /** 类型 */
    @Excel(name = "类型")
    private String sceneryType;

    /** 名称 */
    @Excel(name = "名称")
    private String sceneryName;

    /** 照片 */
    @Excel(name = "照片")
    private String sceneryPhoto;

    /** 人均价格 */
    @Excel(name = "人均价格")
    private BigDecimal sceneryPrice;

    /** 评分 */
    @Excel(name = "评分")
    private Long sceneryScore;

    /** 标签 */
    @Excel(name = "标签")
    private String sceneryLabel;

    /** 简介 */
    @Excel(name = "简介")
    private String sceneryInfo;

    /** 排队时间 */
    @Excel(name = "排队时间")
    private Long sceneryWaitTime;

    public void setSceneryId(Long sceneryId) 
    {
        this.sceneryId = sceneryId;
    }

    public Long getSceneryId() 
    {
        return sceneryId;
    }
    public void setSceneryType(String sceneryType) 
    {
        this.sceneryType = sceneryType;
    }

    public String getSceneryType() 
    {
        return sceneryType;
    }
    public void setSceneryName(String sceneryName) 
    {
        this.sceneryName = sceneryName;
    }

    public String getSceneryName() 
    {
        return sceneryName;
    }
    public void setSceneryPhoto(String sceneryPhoto) 
    {
        this.sceneryPhoto = sceneryPhoto;
    }

    public String getSceneryPhoto() 
    {
        return sceneryPhoto;
    }
    public void setSceneryPrice(BigDecimal sceneryPrice) 
    {
        this.sceneryPrice = sceneryPrice;
    }

    public BigDecimal getSceneryPrice() 
    {
        return sceneryPrice;
    }
    public void setSceneryScore(Long sceneryScore) 
    {
        this.sceneryScore = sceneryScore;
    }

    public Long getSceneryScore() 
    {
        return sceneryScore;
    }
    public void setSceneryLabel(String sceneryLabel) 
    {
        this.sceneryLabel = sceneryLabel;
    }

    public String getSceneryLabel() 
    {
        return sceneryLabel;
    }
    public void setSceneryInfo(String sceneryInfo) 
    {
        this.sceneryInfo = sceneryInfo;
    }

    public String getSceneryInfo() 
    {
        return sceneryInfo;
    }
    public void setSceneryWaitTime(Long sceneryWaitTime) 
    {
        this.sceneryWaitTime = sceneryWaitTime;
    }

    public Long getSceneryWaitTime() 
    {
        return sceneryWaitTime;
    }

    @Override
    public String toString() {
        return new ToStringBuilder(this,ToStringStyle.MULTI_LINE_STYLE)
            .append("sceneryId", getSceneryId())
            .append("sceneryType", getSceneryType())
            .append("sceneryName", getSceneryName())
            .append("sceneryPhoto", getSceneryPhoto())
            .append("sceneryPrice", getSceneryPrice())
            .append("sceneryScore", getSceneryScore())
            .append("sceneryLabel", getSceneryLabel())
            .append("sceneryInfo", getSceneryInfo())
            .append("sceneryWaitTime", getSceneryWaitTime())
            .toString();
    }
}
